Sunday, January 25, 2009

26/01-09 Finishing body... animation

~~2 hours~~

I'm making the upper protective kevlar around the head.
Further on I have looked up more details about animating and I've come to the knowledge, with http://bfeditor.org/forums as source, that making new "3P animations" is hundreds of hours pure programming and whatnot, which basically means, as the source says, that I'll have to import the already done "skeleton" from bf2, which in turns mean I'll have to use 3ds. And as a strike from heaven my tutor almost seemed to have forseen this, as he have given me a private link that I, as a student in our school, can download a 3ds trial, featuring a great part of the program, from.

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